Skip to main content

· One min read
Evis Drenova
  1. Released Custom Code Transformers
  2. Improved benthos performance by 30% on data sync
  3. Added new list connections command to the CLI
  4. Created a new compose file that uses production images
  5. Added a length param to the float64 transformer
  6. Updated transformer filtering to filter by name instead of source
  7. Fixed a bug that didn't allow users to create new jobs in auth mode
  8. Updated tables so that the table links work appropriately
  9. Updated documentation for setting up Authentication
  10. Enable auth token refreshing in the CLI
  11. Updated page routing to always route /account/settings to temporal page
  12. UI/UX refinements

· One min read
Evis Drenova
  1. Released new public facing APIs and a Go and Typescript SDK
  2. Fixed a bug which was causing data to not be preserved across pages in the job flow
  3. Added job type to the jobs page
  4. UI/UX refinements and updates
  5. Fixed a bug in the API key generation wrt to max time
  6. Added the account context to the CLI to see which account is being used in a CLI call
  7. Updated CLI, Transformers and Jobs docs
  8. Added more tests to check that the benthos configs are being constructed properly
  9. Other bug fixes and refinements

· One min read
Evis Drenova

We're excited to be launching Neosync v0.1.0 to the world! This is the first entry in our changelog with the base version of Neosync. If you want to read more about why we're building Neosync, you can check out this blog. Below you can see a list of the main features that we are launching with:

  1. Ability to create a sync job that can sync data between two connections
  2. Ability to create a data gen job that can generate synthetic data from scratch and push it into a connection
  3. Ability to pause, resume, start and stop a job
  4. 40+ system transformers to use out of the box
  5. Ability to create custom transformers
  6. Postgres, Mysql and S3 connections
  7. Neosync CLI to be able to sync data from remote to locally

We'll be releasing new updates every two weeks as we continue squash bugs and release new features.